Up Course Introduction Course Project Info Game Maker Syllabus Your Current Grade Extra Credit Ideas 1: Preview; GM 10 2: GM 11 3: Balancing; GM 12 4: Prog. 101; GM13 5: Exam; GM 14 6: Game & Pitch 7: Design Docs 1 8: Design Docs 2 9: Develop; Alpha 10: Playtest; Beta 11: Course Project

Advanced Game Prototyping

Week 11: Final Course Project presentations

This is the class session where your final course project will be played in front of the entire class. You will hand in your course survey questionnaire, your game and its design document, and do a live demonstration. Your game will be evaluated by your classmates, and your presentation itself will be graded by the instructor.


Required Reading:

None.


Optional Reading:

This supplemental link is worth pursuing only if you wish to really learn the subject matter of game design in the broadest possible sense. Read this only if you're serious about being a game designer and delving deeply into the subject of game design art, craft, and science, here's some more lessons from others who have also "been there."

None.

Bibliography: General Course References


This is an interesting web site you should check out.
Optional Rating:

With the class winding down, you may wish to take a moment and contribute some information to those students who will follow you in my class.

Web Site: Rate My Professors for Alan Emrich

Just look me up under "Emrich, Alan" and, if you feel strongly about it, leave a rating so that those students who will follow you have some idea what to expect from the courses taught by yours truly.


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