“The best way to learn games is to play games. The best way to make games is to work.” – Alan Emrich
Weekly Homework:
Read Chapter 2: Roast Mutton and Chapter 3: A Short Rest. Be prepared to discuss these in class next week for extra credit and as preparation for the Final Exam.
Course Textbook, Game Development Essentials: An Introduction
Chapter 5, Characters: In this chapter you’ll meet both player characters and NPCs, review the classic character archetypes, and go over character development, point-of-view, visual & verbal elements, movement, background, history and advancement.