Course Introduction Course Project Info Syllabus Your Current Grade Extra Credit Ideas 1: History 2: Intro. Char. 3: Robust Char. 4: Exam; Explain 5: Story I; Plot 6: Story II; Docs 7: Tools; Critiques 8: Prototype Game 9: Catagories 10: Episodic 11: Final Project

 

Conceptual Storytelling

Week 9: Stories by Game Category; Why Fantasy & Science-Fiction?; Parting Thoughts

 

“The best way to learn games is to play games. The best way to make games is to work.” – Alan Emrich

 

Final Course Project:

 

Your specific homework for this week is to get the ball rolling on your final course project and create your complete, first draft version of your Game Level Design (that uses the characters you’ve created to reveal a part of the story) or Storyboard and bring it to class next week. Then and there, we will have another mutual exchange critiquing session for your project’s benefit (and some extra credit for good evaluations) that you can use to refine your Course Project before handing it in on Week 11.

 

You will need to bring this first draft of your Storyboard / Game Level Design Document to class next week! No excuses!!

 

Sample Course Projects: Level Design

A Way Out: Rachel Larsen

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