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Game Prototyping

Week 1: About Game Prototyping and Game Maker 6.1

We dive right into Game Maker and complete Tutorials 1 (Catch the Clown) and 2 (Evil Clutches) in class. If there is time left, we'll start on your homework lesson, Tutorial 3 (Galactic Mail).

The link below is the homework assignment due at the beginning of the next class session.

Homework: Week 1

I highly recommend this book. Click here to order it.Required Reading:

These links feature the supplemental material that you are responsible for knowing before the second exam (that takes place at the beginning of Week 8). Be sure to click on every link in this section!

Article: Compulsory Game Development for Everyone by Jacob Habgood

Co-author of the The Game Maker's Apprentice, Mr. Habgood is also researcher whose passion for games has lead him down the very interesting road covered in this article and in this course. That is, game literacy will help you in life and improve society as a whole.

Oh, if you haven't done so yet, you must buy the book The Game Maker's Apprentice right now for your homework this week. You'll find it very useful for this course and the next, Advanced Game Prototyping.


Optional Reading:

These supplemental links are worth pursuing only if you wish to really learn the subject matter of game design in the broadest possible sense. This material will not be directly included in the exams, but if you're serious about being a game designer and delving deeply into the subject of game design art, craft, and science, here's some more lessons from others who have also "been there."

Blog Entry: Common Game Prototyping Pitfalls by Danc

This is the voice of experience talking. How can you prototype successfully when:

Bibliography: Week 1

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