Up Course Introduction Course Project Info Game Maker Syllabus Your Current Grade Extra Credit Ideas 1: Intro, Analog 2: Core, FPS, Demo 3: Analog Final 4: Mass Mkt; GM 1-3 5: Motivation; GM 4, 5 6: Rules; GM 6, 7 7: Feedback; GM 8 8: Interface; GM 9 9: Concept Docs 10: Beta Testing 11: Final Projects

 

Extra Credit

Player vs. Player is the best online gaming comic!During the quarter, the extra credit opportunities are available to you. Note that extra credit assignments are entirely voluntary; students are not required to participate in extra credit assignments. Points earned for extra credit are in addition to the base 200 possible points that can be earned during this course.

Extra Credit Assignments:

 

0. Read the Review Sheet prior to class that week. Mark it up with any questions or comments you might have and ask intelligent questions or make thoughtful comments during class. If you impress the instructor, including by answering these questions, you will earn an extra credit point.

 

1. Attend a game convention / exposition and bring back a convention badge with your name on it. Only a convention badge with your name on it will earn you the 6 extra credit points. The following event(s) qualify (although if you know of any other such conventions, please email me with their information and I can approve them for you on a case-by-case basis).

 

Article: How to Network at Game Industry Events by Marc Mencher

Don't just take in the sights when you're there; make some contacts! This article tells you how.

2. You can create an additional analog or digital (using Game Maker) game prototype as an extra credit assignment by special arrangement with the instructor. Please email me to work out the particular details, but for an analog game this extra credit project, will be very similar to the Week 3 homework assignment, while a digital game prototype will be similar to the Week 8 homework assignment. These extra credit projects are worth up to 8 points each.

 

3. Give a presentation in front of the class showing something you have learned about Game Maker that was not in the tutorials we have learned and could be helpful to your fellow students as they build their Course Project Game. Be sure to have an interesting subject to talk about and demonstrate during your 5 to 10 minute presentation.

4. There's a special opportunity to mod Week 8's in-class tutorial game (Super Rainbow Reef). Suggestions for modding it are on the last page of the tutorial instructions.

 

5. Be a good playtester during Weeks 9 and 10. If you help others with their games, they can tell me about it and you'll earn an extra credit point or two.

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