Course Introduction Course Project Info Game Maker Syllabus Your Current Grade Extra Credit Ideas 1: Intro, Analog 2: Core, FPS, Demo 3: Analog Final 4: Mass Mkt; GM 1-3 5: Motivation; GM 4, 5 6: Rules; GM 6, 7 7: Feedback; GM 8 8: Interface; GM 9 9: Concept Docs 10: Beta Testing 11: Final Projects

 

Game Prototyping

Week 9 Homework: From Inception Doc to Concept Document; Course Project Defined; Playtesting Reminders

 

“The best way to learn games is to play games. The best way to make games is to work.” – Alan Emrich

Your Course Project Game:

You have two items due next week for your Graded Course Project Game.

1.  You need to bring a Beta version of the game to class and email a copy of the .gm6 file to me. This need only be a complete playable game prototype with at least one fully working level or 5 minutes of gameplay. The game’s core mechanics, gameplay, and basic features should all be functional. There should be (at the very least) placeholder graphics and sounds for every in-game Object, Event, and Action.

2.  Also, you need to iterate the game’s Inception Document into a Concept Document as explained in the class lecture material this week. Together, these two homework pieces will be graded for up to 10 points.

Sample Concept Documents: Click Here by various students

This is what is level of quality expected for your Course Project Game's Concept Document due next week. Be sure to take a look at these sample homework assignments; they're outstanding.

Optional (Extra Credit): A Game Maker Presentation:

Give a presentation in front of the class showing something you have learned about Game Maker that was not in the tutorials we have learned and could be helpful to your fellow students as they build their Course Project Game. Be sure to have an interesting subject to talk about and demonstrate during your 5 to 10 minute presentation

Anything that your classmates could find useful is fair game; your lesson to the class will be graded by the instructor for up to 8 points.

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