Up Course Introduction Course Project Info. Syllabus Peer Evaluations Your Current Grade Extra Credit Ideas 1: Welcome to Work 2: Biz, Plan, Time 3: Risks, Leadership 4: Startups, Mktg 5: Budgets, ROIs 6: Protecting Ideas 1 7: Protecting Ideas 2 8: Deal Points 9: Getting a Job 10: Reality, Future 11: Why and Tao

Game Project Management


The buttons above will provide you with information about Alan Emrich's course on Game Project Management that he's teaching at The Art Institute of California (Orange County chapter). This course continues to evolve each time he teaches it and this web site is updated as new material and links are added.

For students of this course: You'll want to read the Methodology & Grading information, plus what you're expected to hand in on the last day of class for your Graded Course Project.

Also, weekly lesson information is provided in the above buttons. Be sure to check them each week!

This weekly lesson information includes all of the handouts, plus that week's homework assignment(s) which are due at the beginning of next week's class. In addition, supplemental material links can be found that put the power of the internet into your search for an education on Game Project Management.

If your grade or morale is suffering, then be sure to investigate the Extra Credit Assignments and Inspirational Quotations for Working in the Game Industry.

If you're serious about working in the game business then be sure to go the Game Career Information page. It contains many links that will help you get connected to the business and help you find your path to employment making games for a living.

Game Career Info. Bibliography Game Biz Quotes Game Making Tools Design Glossary Producer Glossary Top 10 Reasons Editorial Latin Practical Latin Practical Yiddish Where I get Games Emrich Home Page