Course Introduction Course Project Info. Syllabus Peer Evaluations Your Current Grade Extra Credit Ideas 1: Welcome to Work 2: Biz, Plan, Time 3: Risks, Leadership 4: Startups, Mktg 5: Budgets, ROIs 6: Protecting Ideas 1 7: Protecting Ideas 2 8: Deal Points 9: Getting a Job 10: Reality, Future 11: Why and Tao
 

Game Project Management

Week 2 Homework: Business Context and the Business Equation; Project Planning; Estimating Task Times

 

“The best way to learn games is to play games. The best way to make games is to work.” – Alan Emrich

 

Task

Who?

 

1 C

1 H

2 C

2 H

3 C

Create 3x ideas for corporate identity

Individual

 

 

 

 

 

 

Decide upon corporate identity

Team

 

 

 

 

 

 

Create corporate buss cards & letterhead

Art Dir.?

 

 

 

 

a

 

Corporate buss cards & letterhead due [12 points total]

Team

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Create 3x ideas for game to pitch

Individual

 

 

 

 

 

 

Decide upon game idea to pitch

Team

 

 

 

 

 

 

Discuss vision for game to pitch

Team

 

 

 

 

 

 

Write draft Concept Document for the game

Writer

 

 

 

 

a

 

Draft Concept document due [8 points]

Team

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Break down tasks for Homework Gantt chart

Individual

 

 

 

 

 

 

Create draft of Homework Gantt chart

Producer

 

 

 

 

a

 

Submit Homework Gantt chart to Teammates

Producer

 

 

 

 

 

 

Review, amend, approve Homework Gantt Chart

Team

 

 

 

 

 

 

 

 

 

 

 

 

 

 

First Examination [20 points]

Individual

 

 

 

 

 

 

 

Part I: Formatting Your Business Identity

In class this week you met in your Teams, pitched and selected your business identity; Now it is time to delegate the responsibility to one or more of your Team members to create draft copies of a business card template and letterhead design for your new company for your team’s inspection next week.

Part II: The Graded Course Project

Producer Homework: Your Team's Project Work Schedule is due next week. That is, analyze the tasks to be completed and divide up the work and present this in a schedule showing all of the following:

This Project Work Schedule is a valuable tool for keeping the Team on track and should be used by the Producer to guide your Graded Course Project to a successful, on time completion.

 

This is part [A] of your Course Project grade! See the Jobs page for more information.

Lead Writer / Designer Homework: Now that the game your company is going to pitch has been decided, you're responsible for getting the ball rolling! You need to create a draft version of an 'internal document' for the Team to use to steer them through the next several weeks. This means you will be turning the Inception Document that your team agreed upon this week in class into the game's Concept Document. This means editing and fleshing out the Inception Document with these additional materials:
 

 

It will be the Producer’s Task to also include these sections, but these are not due for your grade of this Concept Document when it’s due at the beginning of Week 4:

Note that this Concept (or ‘Vision’) Document also neatly fits in as part of the materials that you'll need to deliver for your individual Course Project grade. See the Jobs page for more information.

 

 “When you do your Concept Document, be sure to cover all aspects of the design, but be as brief as you can be without holding back the essence of the game, and give plenty of examples. The details will come in the full Design Doc.” - Kevin Oxland, Gameplay and Design

 

Note that this draft version is for your Team’s inspection during next week’s class meeting(s). There, you must receive and assimilate their feedback to this document. A ‘final’ version of this Concept Document will be due as graded homework at the beginning of Week 4.

 

Part III: First Exam

Be sure to review the material from Weeks 1 and 2 and the required reading from the Web Site. There will be an exam next week covering that material. It is worth 20 points.

Game Career Info. Bibliography Game Biz Quotes Game Making Tools Design Glossary Producer Glossary Top 10 Reasons Editorial Latin Practical Latin Practical Yiddish Where I get Games Emrich Home Page