Course Introduction Course Project Info. Syllabus Peer Evaluations Your Current Grade Extra Credit Ideas 1: Welcome to Work 2: Biz, Plan, Time 3: Risks, Leadership 4: Startups, Mktg 5: Budgets, ROIs 6: Protecting Ideas 1 7: Protecting Ideas 2 8: Deal Points 9: Getting a Job 10: Reality, Future 11: Why and Tao
 

Game Project Management

Week 4 Homework: Marketing and Marketing Warfare; Starting up a Video Game Company

 

“The best way to learn games is to play games. The best way to make games is to work.” – Alan Emrich

 

Part I: Class Homework

Re-read the Review Sheet (particularly the parts that were sped past during the lecture) and peruse the Required Reading assignments for this week. While you should be focusing your energy on progressing your Graded Course Project (see below), you will need to keep up with the required readings!

Part II: The Graded Course Project

Keep working according to your Team’s Production Schedule!

 

 

 

 

Part III: Second Exam

Be sure to review the material from Weeks 3 and 4 (Review Sheets, chapter 12, plus the web site's Required Reading). There will be an exam next week covering that material. It is worth 25 points.

Game Career Info. Bibliography Game Biz Quotes Game Making Tools Design Glossary Producer Glossary Top 10 Reasons Editorial Latin Practical Latin Practical Yiddish Where I get Games Emrich Home Page