Course Introduction Course Project Info. Syllabus Your Current Grade Extra Credit Ideas 1: Hist. of Games 1 2: Hist of Games 2 3: Defining Games 4: Design; Reviews 5: Project Sequence 6: Who Does What 1 7: Who Does What 2 8: Birth of a Notion 9: Pre-planning Docs 10: Marketing; Analog 11: Presentations

Survey of the Game Industry

Week 10 Homework: The Fundamentals of Sales & Marketing (S&M); Marketing Warfare; and The Analog Game Industry

 

“The best way to learn games is to play games. The best way to make games is to work.” – Alan Emrich

 


 

Your Weekly Homework:

Be sure to read the Review Sheet (which contains more information than the classroom lectures and you are responsible for knowing everything presented here) and the Required Reading section of the web site.


 

Your Graded Course Project Homework:

In addition to reading this Review Sheet (which contains more information than the classroom lectures and you are responsible for knowing everything presented here) and the Required Reading section of the web site, you must take the feedback your instructor gave you in class concerning your Graded Course Project Game’s Concept Document and incorporate that feedback into a final draft.

 

Your homework is to further develop your Inception Document and print out a final, finished copy to hand in for your grade next week.

 

You should also be practicing your presentation in front of your friends (or, at worst, your mirror).

 

News Piece (with video): Elevator Pitch: Entrepreneurs Keep it Short and Sweet Fox Business

This brief article will help explain the value of the pitch you're about to make in class next week.

 

If you need reminding of the assignment instructions are and want a checklist of things to do (and not do), go to the web site section labeled “Course Project Information.”

 

That is, you need to bring your one final idea / Inception Documents for a game in any category that will save Atari U.S. (Documentation: 10 points; Presentation: 25 points; Evaluation Sheet: 10 points). Be ready to go with your presentation in class next week.


 

Exam #4 is next week:

Next week there will be the fourth course exam (30 points) on the terms, concepts, and principles from the material presented in the You and Your Game Ideas unit from Weeks 8, 9, and 10, plus Chapter 2 of the course textbook (Game Development Essentials: An Introduction). There will also be a few ‘Course Review’ questions on the exam. Be sure to study the Lesson Review Sheets handed out in class and make sure you've read all the Required Reading material found in each week's assignment links.



Game Career Info. Bibliography Game Biz Quotes Game Making Tools Design Glossary Producer Glossary Top 10 Reasons Editorial Latin Practical Latin Practical Yiddish Where I get Games Emrich Home Page